Supraland is one of the most clever 3D puzzle games that I’ve played. The entire map is one big puzzle brimming with secrets begging you to explore it. Arguably, there’s too much of it, but too much of something done well isn’t a big problem. What is a big problem with Supraland is the combat. How clever each puzzle is is equal to how awful the combat is. It’s similar to the combat system from Minecraft but incredibly clunky. Every time I had to fight an enemy in Supraland, which is basically all the time, it ruined the whole experience.

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