There will never be a game as paradoxical as the co-op shooter Alone in the Dark: Illumination. I was both angry and bored waiting for monsters to walk under street lights, which is the only time they can be damaged. You shamble between visually unappealing environments with uninspired characters, either running from light source to light source or just waiting for the enemies to be vulnerable. Meanwhile, the Spooky Voice Narrator(who narrates everything) pretends that you are doing something other than filling nonstop enemies with infinite ammo. A bland class system can’t save Illumination from my worst fear- boredom.