The world of Yarhnam is overbearing. Covered in the dark moonlight, each path teases you, urging you, like the Souls games before it, to trek out into the dangerous night. It moves beyond the exploration and survival that colored the previous entries, instead of encouraging you to bathe in the blood-soaked streets. Yet this freneticism and overwhelming detail come at a cost. The world is cluttered, locking itself within a mess of visual decor and side stories. It is enthralling but regularly clashes against its own ideas and mechanics. Bloodborne blends the traditional with the modern, sacrificing clarity for spectacle.

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