Immortals Fenyx Rising

Prometheus tells Zeus a story of gods and monsters, where gods are fully developed characters and monsters are stripped off of any kind of agenda, just so the player doesn’t feel guilty for launching them into the distance like Team Rocket.

Outside of doing war crimes out of boredom, the gods are shown to deal with their own personal traumas while waving away all the horrible things they have done, since “nobody’s perfect”. As Fenyx, the player gets tasked with running monotonous errands for them in the form of puzzles and combat arenas, so they can be dipshits once again.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s