Prometheus tells Zeus a story of gods and monsters, where gods are fully developed characters and monsters are stripped off of any kind of agenda, just so the player doesn’t feel guilty for launching them into the distance like Team Rocket.
Outside of doing war crimes out of boredom, the gods are shown to deal with their own personal traumas while waving away all the horrible things they have done, since “nobody’s perfect”. As Fenyx, the player gets tasked with running monotonous errands for them in the form of puzzles and combat arenas, so they can be dipshits once again.