The sound and time of day create dynamic shifts in audio and music in Proteus, an aimless, goalless, pixel art walking simulator that is one of the most emotional and engrossing gaming experiences I’ve ever played. In Proteus’ procedurally generated lo-fi aesthetic there exists a kind of calm, punctuated by the appearance of flora and fauna and seasonal changes that affect the look and feel. See frogs jump, see flower petals float, feel relaxed, and find peace in experiencing nothingness. A wonderful time exists within this island. Play it on the Vita for the best possible experience. Please, wear headphones.

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