Even after a modernized re-release and reintroduction into the series’ canon, the awkward single analog stick of the Nintendo 64 defines and continues to define DOOM 64’s identity as an understated counterpoint to the games that precede it. It disrupts everything about the original, trading power fantasy for melancholy, momentum for caution, dad rock for ambient synth, bloodsport for death traps. You come to DOOM 64 tired of DOOM, and find that DOOM 64 does not tire of you. It is malicious by design, and it has such sights to show you.
I love this one, even if it’s unrequited.