It is time for Sora and Riku to take on the Mark of Mastery. This exam is to decide who is deemed worthy of being a Keyblade Master. For this, they’re to acquire the power of waking, which is required to rescue fellow keyblade wielders Aqua, Terra, and Ventus. However, things take a turn for the worse when Sora is unknowingly lured closer and closer into Xehanort’s villainous master plan and stripped of any personality, sense, intelligence, and even his powers. The game is mechanically some of the most put together in the series and it’s well worth a play.