Void Bastards is a game whose production began in the 2000s and from the humor to the “comic book” art style it feels it. The corporate satire is sort of Douglas Adams meets OSHA. However, the loop, the harsh rhythm, the weapons, the maps, the dangerous environments, and the sheer terror of zecs kept me absolutely hooked. Something about the incremental progression and micro-choices works for me the same way 400 hours of Animal Crossing did earlier this year. I had a rough August and this title stuck around when others didn’t. Bottom Line: Void Bastards makes depression worth it.