Maridia is the best part of Super Metroid. Its confusing caves and hidden passageways allowed me to actually get lost in Super Metroid’s world. The rest of the world caters to the player with its linear paths and easy to access map terminals. Like the rest of Super Metroid, its inhabitants rarely push back against the armored behemoth that is Samus. While Metroid allowed you to get lost and disoriented in its alien corridors, Super Metroid guides you through its world with only a few moments where it lets go. Super Metroid is less frustrating, but is also less exciting.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s