This Mega Man X spin-off is an RPG, and it’s surprisingly competent one at that. While the story and battle system aren’t likely to blow any minds, it’s all very serviceable, although the ending leaves a bit to be desired. Command Mission surely can’t be canonical, so those in it for the lore don’t have a reason to play it, really. Honestly, Command Mission is just here, not really bringing anything new to the table, but also not particularly bad or offensive. It sits in the middle of the X series pack, so you can take it or leave it.
